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Legend11 said:
Doesn't Windows have something like a 90% marketshare? Doesn't practically every PC Gamer now have a setup that plays Windows based PC Games? How many hardcore PC gamers only use Linux? Wouldn't it be a headache not only porting the game to Linux for example but making sure all the videocards, especially the latest and greatest, had drivers that supported it?

Also I don't get who else benefits from PS3 becoming dominant, do you think Macs have Cells in them or something? Do third parties having to spend extra time and money benefit anyone? Think of how much time and money would have been saved had the PS3 used a similar processor to the PC and 360.

Yes, I dislike Windows from a technical perspective, like for example Epic's lead developer stated WindowsXP / DirectX is so inefficient up to 50% of CPU cycles gets wasted, similar figures with regard to memory usage.

Still I bought WindowsXP because most software gets released first or don't get ported to alternatives at all. This strategy works well for Microsoft, but if Microsoft adopted open standards porting to rival alternatives wouldn't be much of an issue and would easily yield similar good results (More efficient OS design would actually give rivals an edge, although neither MacOS or Linux is really efficient as a desktop OS, efficient OS examples would include OSes like BeOS and QNX).

Developing code specifically for the Cell easily benefits any other multi-core or multi-CPU based platform, there are no issues with regard to code porting. The only difference is that you would be able to yeild much greater performance from the Cell in comparison to other currently common CPU architectures, it will not inhibit any performance potential on such alternatives (including Windows PCs, Macs or 360).



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales