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tres said:
what does the ps4 have to do with physics? i thought that was stuff like you know code that algorithms can be used in anything


Correct!
However, with more processing power you can have more physics and not just more, more realistic too!

Still, AMD is essentially clasping at straws here. The processor in the Playstation 4 is essentially a low end notebook/netbook and tablet processor in terms of performance.
Still a big improvement over the PS3, but certainly nothing to write home about.

The great thing though is Developers will have choice on how they will handle Physics calculations on the PS4 because like the Xbox 360's GPU, Developers can set aside some compute time on the GPU towards doing physics calculations, the benefit of this is it's fast, Physics is an incredibly parallel task which is the ultimate fit for a GPU.
CPU's however excel at doing serialised tasks, but would be more than ample for doing simpler physics calculations, just don't expect thousands of particles influenced by physics on screen if it's the slow AMD CPU handling it.




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