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Yeah.  The PSP was bought so people could pirate games on the console.  That's why in 2005, seven million people bought GTA Liberty City Stories, the reason four million people bought Vice City Stories, the reason why three million people bought Chains of Olympus, etc, etc, etc.  Why is it that in the year 2005 and 2006, the PSP has 16 titles that have sold more than one million copies.  Compare that to the 3DS which right now has 13 titles that have sold more than one million copies.  Which in this case I'm even giving the 3DS an unfair advantage, when two of the 3DS titles that are higher than one million were released in 2013.  PSP was released in March 2005, 3DS in March 2011, so the end of 2006/2012 would be the same time frame for both. 

I mean are you trying to avoid fact that's right there in front of your face?  It really seems like you are.  The numbers of the games and their sequels being far lower when piracy was more prevalilant tells you something, and there are those of you that don't care to look at the facts presented right in front of your faces. 

People that buy a console just to pirate, doesn't make one series that sells three million titles reduce to a sequel that sells less than a million.  Because those three million titles means that the people owned the game before they knew about CFW, before they knew you could pirate the sequel.  Otherwise, those people wouldn't have bothered purchasing the first game.  Coinsidering that people thought Chains of Olympus was a great game and how much it's praised that Ghost of Sparta is an even better game, there's no other reason than piracy for this game to have two million LESS sales than the original release. But just ignore factual information that's right in front of your face.