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ethomaz said:

Sony originally shipped dev kits to third party developers with only 4 GB RAM, and kept the true RAM amount secret from third party developers in order to keep it secret from Microsoft as well. Developers learned about the 8 GB of memory when the rest of the world did — during the February unveiling. 


I find that very hard to believe. Which is more likely: that Sony would keep critical specs secret from the devs of one of their flagship exclusives, Killzone, or that Sony decided to up the spec at the last minute.