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From what i've seen in watch dogs, it could capture that feeling of emotion and "life" within games, there certainly was alot of random events in that demo i saw.

But i want less patches for games, developers need to stop being so cheap and employ more game testers, i'm fed up with day 1 patches!

I want more side stories and activities in my games to make it feel worth going back to, even when the story is finished.

I want multiple endings, similiar to heavy rain, how your actions could literally change everything.

A variety of art styles in games, don't stick to the tried and tested formula. Be different.

Better lighting effects to add to the mood of games.

Random events in games eg Red dead redemption random encounters, Getting attacked by animals in Far Cry 3. So the game world isn't just an empty gap to fill in between missions.

a variety of game genres (maybe some new ones), no dominant ones



Xbox One, PS4 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

Prediction: Switch will sell better than Wii U Lifetime Sales by Jan 1st 2018