CGI-Quality said:
Is that what you call wall bounicing? Oh dear. Yeah, we're done here. Edit: No, won't let you off that easy. What you showed was a video full of cover cancellations (the one feature of Gears 2's movement that was quite usefull, in fact). That's not wall bouncing. This is (yes, there is a difference):
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Yes there was wall bouncing in that video but you chose to ignore it. And how is only being able to wall bounce better than being able to wall bounce and air bounce? Cover cancellation provided greater flexibility.
And please explain in detail to me what the difference between bouncing against a wall and bouncing 2 inches from a wall is. In the end they both serve the same purpose... unless of course you can explain how gears 1's less flexible wall bouncing system is somehow better.








