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CGI-Quality said:
wilco said:
CGI-Quality said:I wouldn't call Gears 1's Lancer useless, especially if you were good a dippin'-and-dodgin' with it. However, at least you see my point about the wall bounce (it was non-existent in Gears 2).


Now I'm seriously questioning whether or not we are talking about the same game.

Is this the gears 2 with the non existant wall bouncing you speak of?

https://www.youtube.com/watch?v=3NFBZ_T6mbY

Is that what you call wall bounicing? Oh dear. Yeah, we're done here.

Edit: No, won't let you off that easy. What you showed was a video full of cover cancellations (the one feature of Gears 2's movement that was quite usefull, in fact). That's not wall bouncing. This is (yes, there is a difference):

 


Yes there was wall bouncing in that video but you chose to ignore it. And how is only being able to wall bounce better than being able to wall bounce and air bounce? Cover cancellation provided greater flexibility.

And please explain in detail to me what the difference between bouncing against a wall and bouncing 2 inches from a wall is. In the end they both serve the same purpose... unless of course you can explain how gears 1's less flexible wall bouncing system is somehow better.