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This is good news...I think. I'm a little worried the designers at Ubisoft added more levels simply because they had the extra time to do so, not because it would enhance the experience. But maybe I'm being too skeptical. Rayman is an excellent series and I trust Ancel to make an outstanding game.

In any event, if Rayman is better in September than it would have been in February, then all this drama was worth it.