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JayWood2010 said:
wilco said:
JayWood2010 said:


It had the bigger first week doesnt really show much in terms of lifetime sales.

As for those numbers for Halo 3 and Moder Warfare.  Call of Duy is more popular today than what it was 5 years ago.  GTAIV released early 2008 where as Gears 2 i believe released on November 11th 2008. 

Disregarding that Gears 2 disappointed many of the early adopters which was the hardcore fans of Gears.  that was what my statement was.  A lot of those people never returned to the series again.

I'm glad you liked Gears 2, but the original statement as it being a mess on launch still stands and many hardcore gears fans, me included will say that.

I can agree with that. There is no denying that it was a mess on launch day, thats a fact but what I hate and what I don't understand is the people who act as though its multiplayer was fundamentally bad. And when I say fundamentally bad I mean were there things in the multiplayer that were so terrible that they couldn't be fixed with a patch? No, not really.

The reality is, if you throw a couple patches at gears 2 it is basically identical to gears 1. The assets didn't change, the character models didn't change. Gears of War 2 could have been universally praised if not for its messed up launch.

The problem with 3 is that in many ways it really does try to reinvent the wheel. Everything changed, the character models, the art direction, even the gore engine. 3 has issues that go deeper than fixing with a patch. The maps were badly designed and weapons like the sawed off and retro aren't thing you can just get rid of. 3 fundamentally changed the series in a way that 2 never attempted but even then its sins are nothing compared to judgement. Judgement is completely beyond fixing. The control scheme has changed and everything about the game has been carefully and deliberately designed to play like a so called "fast paced" FPS. Judgement is rotten to the core! Epic is doing everything they can to move the series away from the deliberate methodical feel of previous titles to the tired old kill/spawn cylcle of every other mediocre shooter on the market and its a damn shame.

 Well many of the early adopters for Gears 2 was upset on the big change.  The gnasher was the most popular gun in the first and many looked at the new gnasher as being completely useless.  Then the sniper which is probably the most popular power weapon had been faulty where it often times didn't register shots.  The party sytem and player search was a mess and often took a while to find a game.  remember they removed public games where people could host games the way they liked the games.  This was good and bad.  It was good that it got rid of the most over powered host in video games but it also took away custom setting and replaced it with a faulty search system. Grenade tags on walls was also pretty over powered early on.  

Gears 3 had it's own set of problems as well but it did come out much smoother than gears 2.  The gnasher was back to being a good weapon once again but unfortunetly the Sawed-Off pissed off a lot of people.  Many people left gears 3 early on as well.  The sawed-off was quickly fixed but the retro remains broken.  The level design was pretty smooth as well but old maps did not fit in with the new style of Team Death Match because how the spawns work.

Weirdly I think most Gears fanatics will say that Gears 1 was the best because they have the fondest memories in it whether it be from nostalgia or they genuinely feel that way.  Gears 1 had more problems than the other 2 but it weirdly connected with people regardless.  They definitely made an addicting multiplayer for all 3 that requires skill rather than point and shoot, but they are all different than one another and all have their own problems.  The only problem that seems to have stuck for all three was getting stuck on walls  and sponging haha  


This is exactly my point. Every gripe you listed about gears 2 is stuff that could be (and for the most part eventually was) fixed with patches. Those are skin deep problems. My problems with gears 3 and gears judgement are not superficial, they go deep.

And the gears 2 sniper had issues with registration but the gears 1 sniper had some major issues to. It was an incredibly cheap weapon in that game. A lot of things people didn't like about gears 2 came down to not being able to do cheap things. If you really look at the gears 1 shotgun without nostalgia goggles you'll see that people mostly only liked it because they could shoot from the center of the screen. Sorry, but that takes much less skill than the gears 2 shotgun where you actually have to learn where your shots are going as opposed to just looking at the center of the screen. Gears judgement goes back to center screen aiming but gears 3 actually used the same style as 2, it was just smoother due to better networking code.