Viper1 said:
No, you don't either. 90 ms is less than 1/100th of a second. Typical humaan reaction time is about 200 ms but this is under ideal conditions when you are looking for a very specific change. A person cannot notice 90 ms of latency under a constant visual input circumstance unless each input is repetitive in equal time measures. I should also note that actual Wii remote latency is about 50 ms but the Wii remote SDK allows developers to implement intentional input delay to reduce judder from gamers with shaky hands (we ALL have it we just don't perrceive it). In other words, some games will have a higher input lag than others but the Wii remote itself is ~ 50 ms and even at 100 ms, that's too fast for constant perception with varied input gestures/IR. |
Lol wrong, go and study Kendo and tell me that reaction speeds are 200ms. For anyone trained/used to doing something, mean reaction times are much lower.
http://www.eurogamer.net/videos/digitalfoundry-killzone-2-latency-tests
Just because you can't detect pad latency doesn't mean others can't. Also explain why gamers insist on lag to be <30 ms a lot of the time. The Wiimote simply put, when combined with the software, was far too unresponsive for me.