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Veknoid_Outcast said:
It's very possible that the two-screen approach might inspire hardware manufacturers and software designers in the near future, but we'll have to wait and see. From the short time I've spent with Wii U, I've been very impressed with the possibilities the GamePad provides: off-screen play, asymmetrical multiplayer, and general multi-tasking. There are revolutionary ideas at work with Wii U. The question is: will the industry join the revolution?

I'd guess not. No one really unlocked the full potential of EyeToy, or Kinect, or even the Wii remote. Even Nintendo, which had every reason to explore the technology behind its own invention, only demonstrated the extent of the Wii remote's capabilities in 2011 with Skyward Sword, five years after the Wii launched.


the fact that that game required motion+ tells us all about wiimote's true "potential" I use the term loosely.