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darkknightkryta said:
Tomb Raider had about 100 people working on it (roughly counted in the credits). At an average wage of 70k and a dev time of 3 years, the game should have cost 21 million (Which is roughly what Uncharted 2 cost). 3.5 million copies, even at 30 dollar profit, that's 105 million Square should have made off of Tomb Raider in revenue... 85 million in profit, did I screw up somewhere?


You forgot marketing cost, voice actor salaries, music liscencing and more. Still I agree they should have made a profit.