Good.
Those pieces included X and Zero
- New human sidekick for Mega Man, a Bruce Willis-like police officer
- The man versus machine contrast between the two was meant to be an overarching theme of the game, with Mega Man’s personality sometimes making him seem more human than his sidekick
- Capcom Japan developed the basic plot off key story points and twists from Inafune, but ultimately the plot would be in the hands of a Western scenario writer
- Trilogy of Maverick Hunter games had been planned
- Third game would let players control Zero, forced to destroy a Mega Man who had grown incredibly powerful and infinitely intelligent over the course of two games
- Game would have been overseen by Bionic Commando and Bionic Commando: Rearmed producer Ben Judd
- Didn’t progress much beyon
This whole block specifically sounds abysmal. Shame on Keiji Inafune.







