"The power dynamic has shifted over the last generation: Sony’s process was originally predicated on the idea that developers desperately wanted to appear on PlayStation, and Sony could make elaborate demands of them with the ostensible goal of raising the quality bar of the PlayStation’s content library. But today, it’s Sony that needs indies; it must create a path of least resistance for them because they have other options if PlayStation proves too daunting."
I think this is the biggest issue for Sony. This article may focus on independent developers and their relationships with MS. But money making publishers are big on MS and light on Sony.
Perhaps MS has figured out how to make money in the indie market which is why they are so strict with the developers. Being an indie developers best friend is great and all but if he can't make you any money at the end of the day he and you are going to be out on the streets. Sounds like MS started bringing some structure to the market in order to get some real results and it sounds like it worked, Sony should probably follow suit so they don't end up too far behind like they did with PSN.







