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Th3PANO said:
thats why it runs at 30 fps....lol

No bottleneck =/= unlimited power

He simply means they can take advantage of every part to the fullest instead of a PS3 scenario where little RAM caused the CPU to not be fully utilized (some devs managed to get more than others out of it but 3rd parties couldn't be bothered to optimize for it).

30fps could be upped to 60 by launch but the more likely scenario is they were going for more effects and such rather than framerate which can't be used to show off a console quite as well (I love it in gameplay but unfortunately the mass audience is going to notice bigger and shinier more).




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