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Kynes said:


Yes and no, it depends on what you want to do with the console. Take a look at Skyrim, there was a time where most Sony fans said the memory subsystem of the PS3 was better than the XBox360 one due to having more bandwidth, but Skyrim was a huge disaster due to it. In other games it was a better subsystem than the XBox360 one, but in Skyrim it wasn't.

What is more balanced, an I7 with a nVidia 660 and 32 GB of slower RAM, or a I5 with a nVidia 670 and 16 GB of faster RAM? It depends on the game you want to play. On RTS games the I7 probably will be more balanced, it's probable that the CPU is the bottleneck, on FPS it's probable that the GPU is the bottleneck.

I'm sure that Blizzard would say that the PS4 isn't a balanced architecture for a game like Starcraft, due to the lack of CPU power in late stages of 4vs4 games.


Skyrim is a really bad example.

After the dev asked help to learn how to code the DLC for PS3 runs way better than the game itself because the dev is know for lazy code... they are amazing design and really bad programmers.

Even if you look at the PC and 360 version you will see the Skyrim is one of the worst developed games ever created... everything is bugged or run with slow performance.

The Skyrim developers create bottlenecks for themselves lol.