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ratchet426 said:
OMFG people, does anyone understand the term 'bottleneck"? Here's a hint: it is NOT synonymous with "no limits"

A bottleneck, in the context of a computer, console, etc. is a specific component (or components) of the design that are significantly less powerful than the other components and thus represents a 'bottleneck' to the overall performance of the system as a whole. For example the PS3's split 256Mb/256Mb RAM architecture was a bottleneck because it severely limited what the other components of the system (Cell, etc) were capable of doing had that bottleneck not existed.

When the KZ4 dev says they aren't seeing a bottleneck in the PS4 he doesn't mean that the system is all powerful and can never be over-taxed to the point of slowing down. What he meant was that all of the components of the system are well-balanced so there isn't one aspect of the design that is a limiting factor for the others.


Best comments in the thread.

One day I will learn English better to put the things in a way that everybody understand .