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CGI-Quality said:
Kynes said:
CGI-Quality said:
Kynes said:
CGI, if there is extra performance on the table, they should use it. 

This could have been said of any machine, with any launch title. They will, generally, use the least amount of the system's core. 


Not with any launch title, with any title.

Of course, but then, that complements what I said. ;)

Launch titles will not even come close to stressing the hardware.


That's not true, at all. They stress the hardware, but with time the developers learn tricks. Graphics are 100% doing the same with less work, or doing more with the same work. When an approximation is good enough, you don't increase the computational work because the end user won't take notice. It's the same with game engines, you use occlusion, normal maps to emulate geometry, tessellation, different lightning techniques to emulate real lightning...