walsufnir said:
ethomaz said: I agree. The PS3 devkit uses the Microsoft Visual Studio with a API "wrapper" that translate the code created in DirectX and OpenGL to PSLS... so you just need to create the game like you do for PC using DirectX. So the Visual Studio documentation is in Japonese and the tools is harder to use... hooooo wait. What I did here? |
Wait: PS3-devkits uses Visual Studio? You mean PS4, don't you? By now, you did "confusing yourself" :D But even with PS4, you seem to not get what he said. But don't care about it, finally Sony delivers a good dev-platform!
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Fixed... year PS4 can use Visual Studio with DirectX and OpenGL using the API "wrapper".