Raze said:
So 8 Gb to process the graphics, the physics, store texture for LOD, manage I/O, sound, and network buffering? Sounds reasonable for a console, the unfied system should keep the LOD lag down. Will balance out the studders that the last gen had in high visual spots in-game. I'd be interested to see the clock speed in-game compared to a mid-range rig that is available at the same time. People are weird, when the PS4 specs came out, they all said "this is SO much better than a gaming pc!" When those statements were realized to be far fetched, they then said "why are you comparing a console to a PC, it's not in the same market!" Oh, and Hynad? You should consider not ending every response with snarkiness. You had a solid response without it. All you did was discredit yourself in that process, where you thought you were being witty. |
I didn't think I was being witty. I was thinking you should already know this at this point and time, and provided a link to make sure you finally get in the know. Spending time on gaming forums and websites like you do, I found it rather interesting that you didn't already know the PS4 specs. Take it however you want.