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Wright said:



I do think it was worth it. It depends wether Demon's Souls was moved by Havok or not; then they had the engine prepared and merely needed to polish it and then optimise for the other console.


What ?

I think you missed something. They were already familiar with the PhyreEngine on the PS3. They had to learn how to work with the engine from scratch for the 360.

The PC version was actually a point that says they wanted and expected more sales.