TheLastStarFighter said: At the risk of being harsh, most of what you posted there is garbage. A franchise that declines from one itereation to the next is typical, regardless of gonig multiplatform. Also spinoffs and handhelds are silly comparissions. Rachet and Clank: 3.33 million. Every game after that declines until we get offerings like A41 selling 1 million on PS3. OMG! Staying exlcussive killed the sales of the franchise! Can you show any third party exclusive that stayed PS exclusive that had sales that actually increased this gen? No? OK, discussion closed. That said, there is a seperate argument to be made that "masscote" exclusives are better off as exclusives. I am speaking of Crash Bandicoot. Crash is a weak character and a weak game but it had decent sales because Sony did great marketing of it in order to battle Mario. It probably would have sold like garbage if it wasn't pitched as the next Sonic. To a lesser extent you could say FF7 got a nice boost being pitched as Sony's "Zelda", so to speak. But these are 1st party titles really. As far as 3rd party titles go, there is absolutely no evidence to say that staying exclusive is good for them, or that exclusive/multiplat has any impact on sales. |
Good luck finding one.
theprof00 said:
Yes but the comparisons aren't so bad actually. 7 years in ps2 had 102m vs 73m. Not huge, considering ps2's broke every 2 years. Install base is likely very similar. |
LOL and PS3s didn't break? YLOD says hi.
Chandler said: RE 3 - 3,72 RE 4 - 7,45 |
That's PS1 to PS2. We're talking the transition into the current gen.(PS3 7th gen)
Since RE4 wasn't a Sony exclusive, we can't even do the comparison with RE5.
The funny thing is that RE4 was a Gamecube exclusive, but sold horribly. Once it hit PS2, it sold really well. I know this is off-topic, but this is proof of how 3rd party titles tend to not be very successful when put exclusively on a Nintendo platform. People prefer to play games like Resident Evil on a Sony or Microsoft console.