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Played_Out said:
omgwtfbbq said:
libellule said:
Ur second part is BS, sorry

Stop ur shit about the PS3 not able to handle IA. You are just picking (again !) the old Ubisoft comment during the CoD4 developement :

"the best know example" TRANSLATE : "THE ONLY KNOW EXAMPLE" !

and I m waiting for the big Peter's revelation and big IA improvement,
Maybe a good surprise for the Xbox360.

And your evidence is?

The truth is Cell is a specialised processor, meaning it is much stronger than a general processor in some areas and weaker in others. One of the areas where Cell is weaker is AI. The general structure of AI code is very branchy, while the general structure of physics and graphics code is very calculation oriented. You can't improve your performance one way without sacrificing it in the other.

The Xbox 360 CPU is also geared more towards calculations than branches, but not nearly as much as the Cell.

 


This is true in theory, but the reality is that AI routines are not processor intensive in the way that graphics and physics calculations are. AI code typically takes up <10% of CPU time in most games so the theoretical advantage of the xenon in this area will never be seen by end users. The complexity of AI is generally inhibited by the skill of the programmer rather than any hardware limitation. It is highly unlikely that we will see any AI this generation that will make the Cell break a sweat.

OT: You can tell when Molyneux is lying, because his lips move. He's still one of the few legends of game design though.


You sound technologically smart... would RAM be a factor on A.I? Would that limit the A.I. intelligence in a game?



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