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That same night, there was another indie showcase going on, this one hosted by Sony. I couldn't attend both events, but during an earlier demo session in Sony's space I saw an event space kitted out with demo stations for an array of PS3 and Vita indie games. It seems evident that Sony, a billion-dollar technology company, would very much like you to know that Hotline Miami plays great on the Vita. This feels noteworthy.

 

The sense among the indie developers that I spoke with was that Sony has invested in them in a tangible, financial way. (See also: Sony's well-timed announcement of a partnership with Unity that will allow the indie-friendly development tools to work seamlessly with all of their platforms.) Both Nintendo and Microsoft had a more low-key presence at the conference, with Nintendo revealing a web framework to help developers make apps for the Wii U and Microsoft staying almost entirely out of view, likely because they have yet to publicly announce their own next-generation console. Sony certainly won the largest amount of mindshare among independent developers, and appear to be gambling that they can have their interesting, creative indie games and make money with them, too. Have their indie cake and eat it too, if you like.

http://kotaku.com/and-then-the-video-game-industry-woke-up-464888949