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mrstickball said:


Go look at Radiant AI from Oblivion - NPCs have their own work schedules, and can preform various economic functions, work at jobs, have fairly decent pathfinding abilities, and a host of other things. Did last-gen games have that level of AI complexity? No. Heck, half of the reason Oblivion was delayed from November 2005 to March 2006 was because the AI was "too complex" and would steal from the player character, hide it away, and grow too wealthy, taking over entire towns because the AI was "too smart".


That actually sounds awesome.

I'm still looking for the game where you are just a person in the world. Instead of some sort of amazing demigod who is ten times smarter then everyone else and can shoot lightining bolts out of your ass.

Games where the world changes around you without you doing anything, like for example you are an RPG during war times and the RPG changes differently each time because you never know how the two AI's are going to clash vs each other. 

Or games where you just have to survive... or have to work real hard to change things while the Ai's do most of the work.  Then again I am a fan of Ai's as i often like to set the computer against itself.  My favorite memories of Age of Empires 2 is collecting different AI's and facing them vs each other.

I'd really like to see an AI competition i guess.