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"I imagine with the higher specs on offer dev costs are only going to soar even higher."

Someone is going to have to explain this assumption to me. There is no reason why costs should soar, not as far as I can see. Most studios are already producing assets at a high resolution, so it's nothing like the standard to HD jump. Tools are much improved and scalable, and the easier architecture of the PS4 is likely to cut days or even weeks off production schedules.

Costs will continue to rise, of course, they always will, but I've yet to see any reason why they would take the kind of leap some people are predicting.