Chrizum said: So far I'm not liking this game at all. Capcom nerfed it. Tri was much better. Or am I missing something here? |
I can't speak to the greatsword attack.
Kelbis were stun them > carve them in Tri, just like they are now. It was weird then and it's weird now, especially when you get a hide or a chunk of meat.
Actually, I think they've added more mining nodes, but their appearance also feels more random. Gathering and collecting materials seems generally easier. I remember farming a lot more to get a full equipment set, now it seems like it only takes 3 or 4 kill/captures to get suited up. I'm pretty okay with this change.
I think Capcom's thought process went like this. Say it took you 100 hours to kill every monster in Tri. Should MH3U take 200 hours to complete? 100 hours? Even if the answer is somewhere in the middle, that means killing at least some of the monsters is going to have to be easier. I feel like I'm tearing through the game compared to Tri, but I haven't even killed 25% of the large monsters yet.
"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
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