| curl-6 said: I'm talking about that effect in fighters and beat em ups where everytime you hit someone hard (or even moderately) the game pauses for a few frames to accentuate the hit. Or in NSMB when every other player gets paused for a sec cos P2 died or picked up a mushroom. Am I the only one who finds it incredibly annoying and disruptive to the flow of the play experience? |
In 2D fighters I can appreciate it but in Mario, fuck no.








