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bugrimmar said:

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actually, aside from ice breaking blocks, is there any other difference among the 4 elements? none. they all move at the same speed, they all do the same amount of damage, and they do pretty much the same combos with just different looks. the world weapons have so few actions it's ridiculous to consider them as "part of Kratos' arsenal. the relics are also bland, in that they do one click uses. does the amulet do anything else? no it doesn't. it has a long cooldown and you use it on one guy and you forget about it for 20 seconds.

compare that to previous god of war games where Kratos had an array of weapons that really did do different things. to name a few, the cestus from god of war 3 and the barbarian hammer from god of war 2 were completely different from the blades of chaos and they had a whole different set of move lists. aside from that, they required completely different timing and situational uses. kratos also had a bow, running boots, wings, not to mention that he had the blade of olympus itself.

so now which one has variety?

depends on how you want to make your list?  named weapons?  ..GoW:A will loose.  Gamplay variety?  ..GoW:A wins.

let's explore GoWIII (because pitting GoW:A against the cumlitive sum of the GoW franchise is unfair).  

you get 4 weapons: blades of exile, claw of hades, neman cestus, and nemisis whip.   ..but oh wait, the nemisis whip is a clone weapon of the blades of exile.  and here is the important fact you seems to forget..  the reason the nemisis whip is a clone weapon is because at the end of the game the blades of exile are worthless.  as you gain new weapons they are more upgrades than additions.  

the nemisis whip replaces the blades of exile while the elemental modifiers add to the blades of chaos.  

 

so which one has more variety?  if you ask me which has a more varied gameplay experience i say with 100% confidence, GoW:A hands down.