Machiavellian said:
How many games can you tell me that released in the last 5 years featured a character that was not white. Hell, I cannot remember the last game that featured a charater that was black or latino. You can even get rarer if you go for Black Women or Latino women. You can find tons of books, movies, TV shows, shorts that have a very diverse cast of leading women and ethic groups but it sure is hard to find that with games. What the article seems to suggest is that its pretty obvious that any gender besides male and white is a rarity in games and thus so are the stories created for those games. I wonder how well would Uncharted would have sold if the character was a Latino woman. It definitely would be a lot more interesting story wise if the character was written by a latino women who could bring the character out. Of course that character would never get a green light. |
Sorry, I do not always reply immediately. I do not think there is a HUGE amount of diversity, but I think there has been milestones in gaming like in many media. That's why I said there is no real shortage. I agree with you about needing more ethnic perspectives in gaming. There is a huge growing Hispanic population in this country for example and yet we don't see strides to cater to that demographic for example just like women are a huge chunk of it. I'm going to assume it's taboo because of the whole immigration controversy... I mean, we don't want to cater to them, they should act more "American" (read: white) and blend in with the culture amiright?
But I'm like rutea7, I'm a female gamer... this doesn't stop me completely from enjoying games. I can still enjoy them. My biggest beef is that we get to the point where characters and mantras in gaming become almost too much the same-y or "cookie cutter". Much more diversity would help that, but again, a different story, different context and other things could be done to that as well... that's why when I said 'diversity', it was much broader than just ethnicity and the womenz, because a lot of influences and ideas are considered when making or designing a video game. A good example would be Guild Wars... the concept artists used different ethnics/cultures to design characters there and the game does not read "white people" to me as a result.
My problem with the OP is mainly those commentaries come off as not being really genuine and more like a CYA comment... someone mentioned they are covering up the fact they want to go more casual and just saying it's about women, when in fact it's about casual gaming... I almost wanna agree with that because that's just how it seemed to me.







