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MDMAlliance said:
Wright said:
Well... and if they can, why don't they do it?


It's the same thing as why don't they make the Unreal Engine 3 run on the 3DS?  I can never find a sufficient answer to this question given that the 3DS can run an equally as good (or better) engine perfectly fine.

I think there's a technical reason for that, the engine requiring programmable shaders but the 3DS offering a fixed set of hardware functions?



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman