i'm just going to port this post over from that other UE4 thread..
HoloDust said:
Depends on how we define "handle" What is the target platform for UE4? What kind of hardware are gamers going to need to run UE4 based games?Unreal Engine 4’s next-generation renderer targets DirectX 11 GPU’s and really starts to become interesting on hardware with 1+ TFLOPS of graphics performance, where it delivers some truly unprecedented capabilities. However, UE4 also includes a mainstream renderer targeting mass-market devices with a feature set that is appropriate there. WiiU has at best around 350GFLOPS, so only 1/3 of what's needed to run UE4 with those "truly unprecented capabilities". So, all games built in UE4 would need to run on it through that "mainstream" renderer - which I'm guessing is more or less UE3. WiiU does support UE3, as he said, so... |








