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The release of the BF4 17 minute video and Epic Game's Infiltrator tech demo running on a single 680 show us two things,

1) This generation the PlayStation 3 and Xbox 360 have been holding back the PC versions of games because having the smallest sales rate of the three makes developing an engine that will only be fully utilized on the PC and need to be cut down extensively for the other two platforms is expensive and time consuming.
2) The release of the PlayStation 4 and NextBox will result in a monumental shift in game engine design, with the consoles being able to run the same engines but in the same way that slower PC's run games with the settings dropped down a few notches - This will allow PC titles to show their full potential, as these videos have shown.

So console fans who are arguing the toss over the gap between console and PC games not being huge (despite the obvious advantages of better textures, resolution and AA), the very consoles you're defending at the reason why very few PC games push the boat out graphically.