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Gugerface said:
Porcupine_I said:
TruckOSaurus said:
Gamerace said:
badgenome said:
I think they'll rue that decision anyway, or at least the decision to release Rayman Legends at a time when it is going to be buried beyond belief.

This more than anything else.

Rayman Origins didn't sell much on Wii which has a massive installed base (didn't do big numbers on any system) for no reason to think it'd have done great on WiiU.   It did have a chance to gain a following on WiiU but I can't fault Ubisoft.  Without question they'll sell more going multi-plat.   WiiU's soft sales just made that an easy decision.

Irony is this was the one game that was playable on WiiU's in stores to showcase the gamepad.

Going multiplatform was indeed a wise decision but to delay the WiiU version was a big mistake. They would have been alone with tons of people desperate to find a new game for their Wii U.

But with Microsofts release rules, it is either one or the other.

Could you explain the reasoning? As far as I know, ms has a somewhat similar rule when it comes to XBLA games, not retail/games on demand games.

Lazy, incapable of original ideas, lawyered up like noone else?



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.