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konnichiwa said:
naznatips said:
I agree, random battles suck, but the gambit system was horribly broken. The only time you even needed to hold the controller in combat was in a boss fight, and even then not always. I'll take random encounters over the gambit system anyday.

Well I agree with that, I am in fact hoping for a SO/Kh mix fighting system. Just walk around as one of the characters and fight the enemy (like in KH but with an option where you can switch between Characters).


 im fine with random battles, but they need to make the transitions faster.  it should take literally 1 second for everything to be in place and fighting.

 ff12 was kinda polar.  they made a good combat system, but it was set up so u did nothing.  and then u would fight the bosses and either barely survive or get destroyed (im looking at u, boss which petrified everyone).

 as much as i love kh, there is a limit on how that combat system should be used.  once in a while its fun.  it also wouldnt be ff.  main ff's are time based combat.

although speaking of that, im happy that ffvs13 is an action rpg. 



my pillars of gaming: kh, naughty dog, insomniac, ssb, gow, ff

i officially boycott boycotts.  crap.