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ishiki said:

ryuzaki57 said:

Look, it says "slow sales of major console titles throughout North America and Europe" so it means the snooping dogs, the Hitman, the Tomb Raider things didn't do as planned. Deus Ex did help tough, but along with FFXIII-2 (Square WAS profitable last year). The point is that their Japanese games can sell well everywhere whereas the Eidos stuff sells in the west but poorly in Japan. So by keeping the Japanese games in Japan (and lowering the output of Japanese studios btw) and betting everything on action/adventure games that have some freakin' competition, they shot themselves in the foot. Of course Bravery or Type-0 alone aren't much, but the whole strategy of separating East and West is to blame.

you completely missed my point. Since those games fell  below expectations theirs something severly wrong with their planning, they sold similar to their competition, Hitman outsold SC:Conviction and any game in the series in it's previous 10 years, Tomb Raider Debuted Higher than both uncharted 1 and 2, and less than 3. Expecting them to magically severly outsell games in their area, and games in the Franchise is incompetent which I guess why wada's out the door.
Would you expect FF15 to sell 11 or 12 million because FF7 sold 10+ years ago? 

Agreed, the douchebag that inflated the budget & target numbers must be fired. The games cost massive amounts for development and promotion/marketing (in which they bought th whole press to get nice metacritic scores) but the sales were good but not outstanding. Result : they stuffed the channels of games whose prices tanked (Tomb Raider is already 40€ on amazon France) and they have to take the loss. They need to be less arrogant and less greedy, keep their budget in check and stop favoring one audience over another (i.e keep a balance between japanese and western games).