BaldrSkies said:
Not when subscriptions are counted on for future income. Just because the initial development cost is made back does not mean it's profitable to the corporation in the long term. When a game goes from "fastest growing" to hemorrhaging subscribers in a couple months that's a considerable negative impact on company financials. At that point games like this often become a waste of development effort to continue supporting and adding content... I don't know about their new free to play model though. I was one of those people who bought it at launch, paid for a month, and quit when it was apparent it was a bad game. It was worse than WoW in nearly every regard... Leaving FF14 aside for the total train wreck it is, Square Enix made a bad move with Dragon Quest 10 subscription model. They knew a big part of their DQ audience would be children so they have a "Kid's Time" system. Normally the game has a monthly fee, but for 2 hours per day during set hours there is a free for all time, non subcribers can play for free. Sounds great on paper for kids who can't pay. But it's not just kids using the system. So they can't get subscribers and again, bad financial news. |
You can play the game for free now (with some limitations). You'd be surprised at how much it has improved and how often they have content patches now. I totally disagree though, i think the game is much better than WoW. I love the dialogue and personal storyline aswell as the gameplay and balance on PvP. Huttball is awesome aswell, love it. Though, i will agree that it would be much better if the game had been delayed and launched now with all the improvements and new systems.
FF14 is a different matter. It was a train wreck of arrogance since the start. Japanese, completely disconnected from the evolution of the MMORPG market trying to think that whatever they make will turn to gold. They got the wake up call they deserved. ARR looks good, but i dont know if it will be able to strive on that old P2P model unless its really good and well supported, and we know that internet aproval is a very difficult thing to do. Apparantly you need to make a different game like GW2 to get praised, even though its a game that bores players to tears due to flawed design.







