thranx said:
Tachikoma said:
kowenicki said:
Tachikoma said: "It does reveal, however, that all games on Blu-Ray will be installed onto the console’s hard drive, and that play from the optical disc will not be supported." Let me just spell out why this feature is the way it is, you may think "awesome, that means super fast load times", but in actual fact it means that a console cannot play games from disk, so to play you must install it to the hard drive - this is pretty much how it's going to go down: New game put in console - console activates game to account, either through disk ID or through provided code with the game (online pass style), once activated whenever the console next goes online, said activation ticket is revoked for use from other consoles, meaning that your specific disk is now only useful if you deleted the installed game and want to reinstall it again. Activation of game on another console, offline will result in the game working until the moment you take the console online, then the game will be forcibly deactivated and potential for bans. Essentially, always on, always connected, plus refusal of play from disk gives microsoft complete control over what you play, patching games on the fly without your input, and essentially making used games worthless. |
assumption
or its just a natural progression of what the 360 does....
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Educated assumption based on experience with the development kit and production guidelines.
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but completely throwing out current policy on these very issues. not a very educated assumption if you fail to grasp how they currently do the exact same things but still allow used games. But I guess it is an assumption.
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There is a huge difference between online passes and ownership of a used game where to play online you must purchase a new online pass, and the console blocking the use of a used game completely - it's not about limiting it to offline play, the moment the console sees an internet connection, the game will be deactivated and unplayable, offline or on.
So : no game updates, no online functionality at all, and potentially incentives for people not to sell their games as deactivation of their installed game could occur - essentially game activations are tied to an active unbanned console id, potentially they could deactivate both copies if the game is sold and activation is attempted on a second machine, much like the situation with Windows OS's.