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VGKing said:
Soundwave said:

I think Vita will normalize around the 15k-18k/week range. It's still in its honeymoon phase from the price drop/game releases.

Soul Sacrifice is obviously no Monster Hunter. 

No, it isn't but look at the first PSP Monster Hunter and how it sold its first 10 weeks.

Week EndingWeekWeeklyChangeTotal
03rd December 2005 1 122,941 N/A 122,941
10th December 2005 2 60,095 -51.1% 183,036
17th December 2005 3 32,566 -45.8% 215,602
24th December 2005 4 38,643 18.7% 254,245
31st December 2005 5 34,932 -9.6% 289,177
07th January 2006 6 38,805 11.1% 327,982
14th January 2006 7 29,793 -23.2% 357,775
21st January 2006 8 26,251 -11.9% 384,026
28th January 2006 9 19,669 -25.1% 403,695
04th February 2006 10 19,349 -1.6% 423,044

Soul Sacrifice is performing worse, but consider the fact that Monster Hunter was made popular by the PS2 games. For a new IP, Soul Sacrifice is selling well and if it can reach at least 500k lifetime, that would be amazing.

500k LT, ....erm no. SS will sell relevant numbers for maybe a month, say that at that time PSV HW stands at 1.5m, do you realise what kind of attach rate will it need? You are quoting MH sales, but check the first week drop, it's ~20% less than SS.

VGKing said:

I just noticed that AC has outsol Mario Kart and Super Mario Bros on 3DS. Wow. 
You hear that Nintendo? People actually care about games if they don't have Mario in them. No, Luigi isn't the solution to the problem.

You just noticed it? I mean, just noticed it? Ok. And if your point is that Nintendo needs to release new IPs, animal crossing is not a new IP. And Luigi's Mansion was a fantastic game, and it deserved a sequel.

 

@People focusing on SS drop. Sell through was rather high, this drop is expected. If there were shortages, and new shipments, next week hold will be better.