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Max King of the Wild said:
Vinniegambini said:
Max King of the Wild said:
Vinniegambini said:
This game, when all is said and done, would have costs upwards of 100 million to do. Square Enix will not want to limit themselves on PS4 to recoup their costs as they will not be able to. If ever if it is exclusive, it will be timed (1 year), much like the Tales games that appeared on the 360 first, only to appear on the PS3 with exclusive content a year later.

In essence, this game will be multi-platform. It is fake.

If there ever was a game that made absolutly no sense to be timed exclusive it would be this game. Also, 100mil? Bullshit number made up. SE would recoop that in Japan alone.

Final Fantasy X development costs were confirmed to be 33 million during the PS2 era. Compared to the SD era, HD games development costs have more than doubled. Furthermore, this game has been in production for over 6 years - time, money and resources were allocated to the project nonetheless. In the end, with development costs, marketing and production, the game will have had a budget of 100 million. It's pretty much common sense.

And no, SE will not be able to recoup these costs in Japan alone. Your theory is flawed and baseless.


FF15 will sell 1.5m in Japan 1st week at the minimum. They already had FF13 at $70 and they could easily bump it to $80. Also, DD has become even bigger since FF13 and they would cut out a bunch of cost associated with retail copies which increases profit.

Also, just because FF10 cost 33m and costs have more than doubled doesn't mean FF15 will be more than doubled FF10 costs... thats just a very naive and simplistic thought.

Lastly, it hasn't been in development for 6 years. SE stopped development and shifted resources to FF13-2 and FF13-LR

The publishers recovers only $27 from the games, let's say the game will cost $70, so the publisher recovers $37 (highly doubt that's how is going to work, because the extra $10 should be parted between all the stuff in the image, but lets say it is) that means that the game will recover (saying that it will sell 1.5m units FW) $55.5m FW. It is speculated that FF XIII costed 50m to develop, so given that graphics are better, plus big delays (which always add to the total budget), plus inflation, plus marketing, you could easily get a total cost of $100m. 

If we go by FF XIII where the game sold 170k second week, that means it will recover only $6.29m second week. 

So unless it's first week is something like 3m units or part of the total budget of the game (including marketing) it's being done by Sony, there's no way they can recover the money (even if you include digital sales).



Nintendo and PC gamer