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I think a lot of developers now are looking for the sweet spot of making a game easy to attract more people, but making it seem like it you accomplished something really challenging.

I remember when the original Halo was released on the Xbox, me and all my friends were having a pissing contest about how bad ass we were at the game, not realizing that the auto aim and sticky reticle really helped us more than we even realized. So when we put ourselves on the same team the assists don't work and we would just run out of bullets cause you can't react properly with a controller, even with the slow pace of Halo movements.

Most people don't even realize there are little assists in games, especially console shooters.