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Is that what choosing different type of difficulty is for ?

Still it sad that older games is much more harder than the present games we have. Game like Ghost & Goblin,Ninja Gaiden SNES ( can't remember which platform it is ), Shinobi, Battle Toads, Contra

Now we have a lot of generic FPS game that try to follow COD path such as having regenerating health ( not realistic at all ) & checkpoint every 3-5 minutes instead of letting us having an option to save by ourself.

Still i looking forward to Dark Souls 2 :) Hopefully they don't dumb down the difficulty since this is the only present game which is challenging and offer frustration at the same time xD