kain_kusanagi said:
I did the same thing. I didn't know you were supposed to roll the barrels. I cleared the top, then the middle, then the bottom of the hill and ran to the next section. However, I didn't think it was easy. I died several times until I worked out in what order to eliminate the enemies and which spots I could recover from hits. I'm sure you are much better at COD than me, but do you want your games to be so hard that they destroy the fun for everyone else? If COD was harder on normal a lot of people would consider it unfair and either turn it down to easy or quit. I assume you are playing on the hardest difficulty. If you find the hardest difficulty too easy and I consider it so hard it's not fun I'm not sure how developers can make you happy and still keep people like me happy. I think the difficulty levels have enough range for everyone. If you turn it up to the hardest level and still find it easy I think you may just be beyond what devs can accomodate for. |
i died several times doing it as well. and the thing is, i dont want games to be so hard and die a lot of times, its why i turned off demons souls after playing it for a while. but i do want it to be challenging in a way, i want to be kept on the edge of my seat, and if i fuck up, ill get punished for it, it just seems so much rewarding that way, its why i am enjoying the new GoW game. its pretty challenging on hard mode, but if i stay focused, play with a good strategy and have a good read on the enemies i can beat them with out much of a sweat, but i have to do all that stuff. not like in assassin's creed 3 for example where i just walk up to a billion people and kill them all without a sweat. i dont want games to be a walk in the park, it just takes out the fun for me. its like this, would you enjoy halo so much if you knew that whatever the hell you did you wouldnt die? wouldnt it take out the epic factor?








