By using this site, you agree to our Privacy Policy and our Terms of Use. Close

usually games have a hard mode that offers some challenge. I've actually starting testing my limits more this gen because of trophies and am glad for it. Resistance 2 and 3 on superhuman were fun and the GoW games on hard are a blast and very satisfying to beat. When you finally get to the quicktime event and feel like you're bashing that prick's face in after he kicked your ass so many times it's difficult to explain how satisfying those finishers are on hard. Some games I don't want challenge and others I play for it. Normally once I beat a game on hard I always play it on easy from then on just to enjoy the story since I've proven I can beat it at it's best. All the Uncharteds I play through on hard, then crushing, then easy from then on when I revisit them and it's just relaxing and satisfying to know I did it.

I just wish games wouldn't hide a difficulty setting by making you go through once to unlock it. Let my do the hardest mode in my first playthrough that's a pet peeve of mine. It's just devs artificially extending the life of a game for challenge seekers.




Get Your Portable ID!Lord of Ratchet and Clank

Duke of Playstation Plus

Warden of Platformers