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Pesmerga7551 said:
Galvanizer said:
Hynad said:
Galvanizer said:

Here's an example of how ADB can easily be modified to act like a seamless ATB:

1) When you see an enemy you want to fight, you press X to initiate the battle. The battle menu then automatically comes up.

 

So you only get into battles when you want? No monster can surprise you?

I don't think that's a good idea.

I agree. There should be certain enemies that can surprise you and therefore make a battle start automatically.

KylieDog said:
ADB and gambit system rock. FFXII will forever be head, shoulders and even belly above every other FF game.

Yep.


Well, you're in the minority. Most loved FF games are 7, 9, 6, 10, and 8. With FF12, franchise already started to fall from the graces of the hardcore FF elite. FF13 is a result that they didn't notice it. Lets not pretend either, FF15 will be a mess. They don't make remakes of FF games because they don't want people to expect that kind of combat and story. They have their own vision, and their vision sucks (in our opinion).

It's people like you that really get on my nerves -.- Just because you don't like the new games doesn't mean that other people didn't and how you claim to speak for the majority is plain hilarious considering most people in this thread are actually relatively supportive of ADB but despite liking it are willing to accept its flaws.

@bold That comment has to be one of the most hilarious ones I've seen in a while as well considering FF has some of the most remakes and ports of any series I've ever heard of.