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OdinHades said:
Soleron said:
pezus said:

Ultimately, Miyamoto admitted that, "entertainment is an unpredictable industry" and "Nintendo's stance, over all, is that we don't know where entertainment will take us next."

Wow.

Entertainment is a highly predictable industry with mountains of data, succesful products to emulate and mistaken products to avoid, some of them Nintendo's own. Creativity is not the foundation of a successful game company, it is process. Quality and craftsmanship, yes, but it has to be in service of releasing a product the market wants at the right time.

It's sad to hear those words from Miyamoto as it shows that even if he's made some right choices in the past he had no idea why they worked.


Yeah, we all saw Smartphones and Tablets coming. The release of the Playstation back in 1994 was of course also highly expected as well as the success of the system. Like, nobody on the planet underestimated Sonys first console. EVER.

To be short, I don't think highly predictable fits the entertainment industry. A single innovation can change the whole market over night and you just can't possibly know about the next big thing. 

Playstation didn't do ANYTHING. It was just that third parties didn't want to go on an expensive, controlling Nintendo platform. They would have gone to a cardboard box if necessary. That's the great Sony secret: they did nothing. The third parties created a bunch of mass market desirable experiences and they obviously sold.

Smartphones and tablets are again, not about the objects themselves. It's that battery, screen and processor tech allowed them to do many of the functions of a laptop more portably and conveniently. 

I hate attempts to form a narrative of new and surprising. The exact nature of things may be like that, but the reasons why something sold never change.