JoeTheBro said:
Shared memory means it's shared between the CPU and GPU. Sure 1 GB or so will go to the OS but the CPU needs more then that. Pretty much everything in a game that isn't pixels is handled by the CPU. That takes a lot of ram. On the PS3 50% of the ram was for CPU operations and 50% was for GPU operations. If that same ratio carried over (unlikely), the GPU would only be using 4 GB. |
The GPU is too weak to use up 4 GB. The max it'll be able to handle would be around 1.5 GB. That leaves us with a whopping 5.5 GB for CPU operations.







