CGI-Quality said:
All I needed to hear. What I pointed out, all of those features, are better in the PC version. And the YouTube vids, whether you were willing to accept them or not, clearly aid the point. |
What? But I only conceded a few things to the PC version. Not all of the rest. And I was NOT talking about my small screenshots for everything. I was talking about the original (and still small/low resolution) screenshots in the OP other than for that last EDIT line. The only reason I conceded the "better depth of field" is because you can tell ever so slightly that certain things are "closer" in view. Even if that does make the PC version much blurrier and less textured... haha.
Basically all I did was reinforce what others have stated that both versions have strengths and weaknesses over the other, and the rest is mostly a matter of opinion on which version "looks" better to them. I still personally see the PS4 version as better, because of it's better lighting, better textures (in most areas), and the fact that it was obviously a rush job running on unconfirmed (and now updated) hardware. I have no doubt that a finished product version of UE4 on the confirmed PS4 specs would look quite a lot better still.
The main purpose of my comments were to those trying to claim there were "MASSIVE" differences between the two and that the PC version was miles above the PS4 in every area. Those statements were entirely inaccurate or purely opinion based. One comment even suggested the PS4 version was running on the Wii... lol come on, now!
ANOTHER EDIT: In fact, it really wasn't until someone a few posts above posted MUCH BETTER/ZOOMED IN screenshot of the PS4 version that I could start to see the differences. And you said resolution of the images had nothing to do with it.. PAH! I laugh at you :) The only reason I even began posting in this silly console vs pc thread was because the original screenshots were god awful comparisons.







