By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kynes said:
AMD has left the VLIW architecture mostly due to the problems they had to optimize the real time compiler they had to use to feed the 5WAY units. It also helped on the GPGPU front, but ask any bitcoin miner if the 5870 graphics chips were good to do mining. PS3 api is mostly OpenGL, you don't use assembler to develop for it. Even CUDA is a high level language, and it's the closest to the metal you develop on nVidia cards.

Of course I will keep on calling you a bullshiter, because that's what you are doing right now.

So I can call you a bulsshiter too?

1. The VLIW to SIMD help GPGPU not graphcis processing.
2. Only 1% of the games in PS3 uses OpenGL... libgmc is the official Sony API for 99% of the games.

Edit- Fixed the name... libgmc