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CChaos said:

Not to split hairs, but the world building and thematic elements ARE significant pieces of the setting when it comes to a story or creative endeavour. What the world is like and details like that pretty much define what the setting is in a story.

Honestly though? You're pretty much saying the same thing as me, you're just doing so from a more optimistic view point, that's all. *chuckles* I would like to see the game succeed (which, monetarily so far, it has), I would like to see the same care and detail put into the setting (world building, thematic elements, etc) and I'd like to see people get their wish of a game that is as close as they can come to Planescape: Torment (which, hopefully, will happen).

But all that aside, the Planescape fan in me still would have loved to see another Planescape game, even though it wasn't feasible, just because it was a really amazing setting. That won't change, no matter how many 'close, but not quite' spiritual successor type things there are. But that doesn't mean I won't love to see what they do with this game.

Anyways, looks like they're almost to 2.5m. Good for them and the backers!

They world building and thematic element of Planescape was intrinsic to it, which is why I said I'm please with the inclusion of Monte Cooke, who was one of the principal designer of planescape, not having the same world to play with is fine as long as the world that it exist in is just as alive and unique. I'm already reading into Numenera and the more I see the more positive I feel about this project.

The point I'm trying to make and one I think you understand very clearly is that Planescape Torment was not just a unique product because Planescape had such scope and depth - it was unique because the developer succeeded in translation those depth into the game. This is the Seperation of a 'Planescape' game and a 'Torment' game. The former simply need to set the world of Planescape, the later needs to capture the same magic that was Planescape Torment.

But yea, looking at this second post, I feel that we're definitely on the same wavelength... just... 2 sides of a coin? :)