By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Barbarossa said:
He makes a pretty good argument but I can't see it becoming as bad as before.
In 1983 it was more difficult to know which games were worth buying. These days, word of mouth (i.e: the internet) makes it easier for consumers to choose quality software.

My point is, as long as there is demand for good games (there is), someone will make them. And if there are good games, people will know about it and buy them.

Different between then and now is this:

* Back during the crash of the early 80s, no one was sure that videogames were a sustainable entertainment form.  Today, it is pretty established.

* Back during the 1980s, there was no way to get word or feeling of thing sucking.  Today, we do have that.  If game rentals die off though, that will mean more closer to the 80s, but there is still demos and whatnot.

The rest is very similar actually.  But I don't see a crash 80s style though.